Mene raduje sto su dodali full rotaciju volana, kazu da ce dobro raditi s volanom, za razliku od FH4 i FH5

Moderator: Benq

Ne vidim po cemu iskreno. Koja je razlika u odnosu na FH5 osim mape?Bosnian Dragon1 wrote: ↑17/05/2026 11:56 Je li moguce da su ovakve ocjene....
Mene raduje sto su dodali full rotaciju volana, kazu da ce dobro raditi s volanom, za razliku od FH4 i FH5
![]()
Cuj 540 stepeni, i fh4 je toliko imao , a rekose da ce volani raditi dobro na fh6, ostaje znaci da se vidi. Ja na fh4 nikako nisam mogao nastimat svoj g29 pa sam odustao, na fh5 vjerovatno isto stanje....Tabakmalac wrote: ↑17/05/2026 13:37 Full rotacija volana je 720 stepeni uživo / irl. U Horizon 6 je 540 što opet nije full.
I da, takve ocjene su moguće. Razlika u tome je što nova igra u serijalu donosi QoL updejte kao i Japan koji community čeka više od deceniju može se reći, tako da za očekivati je da će se prodati kao nikad do sada.
Prijašnje Horizon igre, počev od 3 su uvijek imale visoke ocjene, ali nikad kao ovaj put.
Samim time nakon 6-7 godina kada se počne šuškati o Horizon 7, će morati dobro razmisliti koju lokaciju uzeti jer im je Japan trenutno magnum opus. Čak ni Škotska iz Horizon 4 ne može da priđe Japanu i na pažnju na detalje koje su pridonijeli u Horizon 6.
Strict NDAs: Non-disclosure agreements prevent early playtesters from sharing negative experiences.
Racing igra smjestena u Japanu = 10, tako nekako ide logika tih recenzijaBosnian Dragon1 wrote: ↑17/05/2026 11:56 Je li moguce da su ovakve ocjene....
Mene raduje sto su dodali full rotaciju volana, kazu da ce dobro raditi s volanom, za razliku od FH4 i FH5
![]()

Sony retreats from PC gaming, robbing us of maybe 4 games
It sure sounds like Sony is done sharing its newest toys with the rest of us. Following up on his report from March, Bloomberg reporter Jason Schreier said today that PlayStation boss Herman Hulst confirmed to staff that singleplayer PlayStation games will no longer come to PC. The news drives a wedge in the company's publishing efforts on the platform, which it ramped up in 2020 with a PC port of Horizon: Zero Dawn.
We've yet to hear Sony's rationalization for the decision, nor its public confirmation (PC Gamer has reached out), but it's the sort of action that explains itself. Much like Xbox's renewed interest in its own box, Sony is responding to a waning interest in consoles by reinforcing its "narrative singleplayer games" as system sellers once again. Multiplayer games like the upcoming Marvel Tōkon will still come to PC, but if you want to play the next prestige action game from the likes of Naughty Dog or Insomniac, you'll need a PS5.
A few years ago, this would've sucked. Sony is responsible for some of my favorite games of all time, and the availability of gems like Horizon: Forbidden West, Ghost of Tsushima, and God of War on Steam put those games in front of friends who would've never played them otherwise.
But as I gaze at the future of PlayStation studios, I wonder what we're really missing out on. Here's a quick reminder of Sony's upcoming and recent output, with PS5 games likely to be withheld from PC bolded:
Release TBD
Intergalactic: The Heretic Prophet (Naughty Dog)
God of War remakes
Star Wars: Knights of the Old Republic Remake (Singleplayer, but if it's ever finished it'll probably get a PC release)
Fairgame$
2026
Marvel's Wolverine (Insomniac)
Saros
God of War Sons of Sparta
Marvel Tōkon: Fighting Souls
Kena: Scars of Kosmora
MLB The Show 26
Marathon
2025
Ghost of Yōtei
Death Stranding 2: On the Beach
MLB The Show 25
Lost Soul Aside
PlayStation is working at a blistering pace of two, maybe three, non-multiplayer, non-baseball games per year. Its most acclaimed studio, Naughty Dog, hasn't released anything new in six years, and its next game is likely years away still. Calm down, don't everyone line up for a PS5 all at once!
And what a poorly-timed switcheroo: Thanks to the AI bubble and tariffs, a PS5 costs $600. The PS5 Pro is $900. Couple that with Trump's war in Iran driving up the cost of being alive, and the idea that those friends will go buy a new box just to play Ghost of Yotei is, frankly, a fantasy.
Honestly, the gap between a PS5's usefulness and its asking price is a crater these days. The prevailing joke about the PS5 is that it has no games, and nearly six years into its run, that's barely a joke anymore. The glacial pace of big-budget development has turned the "prestige" Sony game, once the company's ace in the hole, into an endangered species. For the crowd who will still be able to play 99% of new games on a PC, the loss is a blip.
Na steamu nisu zaradjivali ni blizu koliko su na pa5. Ne vrijedi to sto se proda da se izgube korisnici.Averus wrote: ↑19/05/2026 11:20 E jebiga sad smeće
Sony sam sebi puca u nogu, kao što je i Microsoft Gaming divizija radila posljednjih 10? 15? godina... Glupi su, bježe sa platforme na kojoj najviše mogu zaraditi. Tipično za japance.
Square Enix je preprepredugo bio PS ekskluziva, sad prešli na PC i ubiru lovu šakom i kapom.
Ja ne mogu, a da ne pomislim da to tamo neki "pametan" lik misli "Hajde da navučemo ljude na igru, pa će svi pokupovati konzolu kad izađe nastavak" i misli da je to opravdana taktika.
Igrao sam ja evo na svojoj Sapphire nitro 9070xt, osjetim vrlo rijetko neki mini lag (trzalice), ali po meni ništa game-breaking...igrao i single player i onaj multiplayer gdje svi imaju isto auto, zasad ok.aditon wrote: ↑19/05/2026 09:28 da li je neko igrao ovu novu Forzu na 9070 XT. Vidim na redditu da se ljudi žale da igra povremeno šteka. Ima li ovdje neko takva iskustva? Gledao sam i neke benchmarkove gdje se ta štekanja vide, ali i neke gdje se uopšte ne vide niti likovi koji stoje iza takvih benchmarkova su nešto spominjalu na tu temu.
I ako im lose krene kao da je problem reci ok za godinu idu ove igre na pc.Tabakmalac wrote: ↑19/05/2026 18:51 Realno, sretno im jer će im trebati.
Digli cijenu konzole na 900 dolara, hardver star 6 godina, jučer ponovo digoše cijenu PS Plusa.
Ono svaka im čast kad mogu efektivno da *ebu svoju klijentelu, i sami ne znaju da kažu dokle više.