
Vaše voljene PC igre (piraterija će rezultirati banom!)
Moderator: Benq
- REDDEVILS
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#32551 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Uzeo sam Far Cry® 5 Gold Edition na Epic Games Storeu za 7.99 Eura, nadam se da nisam djaba bacio pare 


Last edited by REDDEVILS on 21/07/2020 00:07, edited 1 time in total.
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caseytron
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- Optimus09
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#32553 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Mogao si pojesti dvoje porcije velikih cevapa i skinuti narodnu verziju 
- aditon
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#32554 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
ne znam šta su ljudi srali vezano za dužinu main questa kod witchera..i ja sam mislio da je kraj nakon bitke Kear Morgan...ali nakon toga mi je bilo drago što nije kraj..da je tu kraj bio, po meni bi igra imala završetak na frku...witcher main story je tamam duga koliko treba...ferratilis wrote: ↑20/07/2020 16:07 Par novih detalja o Cyberpunku, prijevod sa poljskog
https://spidersweb.pl/2020/06/cyberpunk ... ywiad.html
SpoilerShowAbout the story length and general quest structure
Cyberpunk's structure was built on the foundations set by the lessons we learned from our work on The Witcher 3. The Witcher had main story as it's core with several subplots branching out of it. That was the basic structure, which we called a wheat spike. In Cyberpunk we added another nonlinear layer to it in the form of the subplots that serve as a quests, which can be triggered in a various circumstances. Those quests are not set up in a linear fashion. We are using an internal system, so called token system, which decides on whenever the game supposed to give you those quests.
That means that even I couldn't tell you in what kind of order those quests will trigger for you, because the game itself will decide on that based on your current progress. Of course we are still holding the reins and decide upon what kind of conditions need to be fulfilled for that particular quest to trigger, but the process itself is very difficult to explain. The game has the most complex structure that we ever did.
Looking back, in case of The Witcher 3, some players and journalists had an issue with the main plot being too long. Around the battle in Kaer Morhen and right after it there was this feeling of upcoming finality, but it ended up feeling too stretched out. That was one of the issues we wanted to avoid while creating Cyberpunk's main story. That additional time we got by making the main story slightly shorter, we spend on the subplots.
So in the Cyberpunk's structure we have this wheat spike, which serves as it's center, the main storyline with different subplots surrounding it, which can be triggered in a various ways. Those subplots allow us to do something that we have never done before, they change the main plot of the game and they are doing that in such a way that you may not even finish the main plot, but still finish the game and get a completely different epilogue then the player with a different lifepath who made different choices, met different characters and formed relationships with them.
The game's nonlinear nature is present on several levels. Because of that, it's hard for me to tell how long exactly it will take for the player to finish the main story. Regarding of how many subplots we prepared, at this moment, looking just at the story content that has been handcrafted by my team, they are equal in length to the main story, even a little longer then that. Everything depends on the playstyle chosen by the player.
When people play the game as a Solo, they tend to finish the game faster then players who prefer more silent approach and, for example, avoid killing people, which means their playthrough will be quite longer. That quest inside All Food Factory, with the Maelstrom gang, Dum Dum and Royce, which you were playing through, offers 12 different paths and those paths vary in terms of length. Depending on your chosen path, the quest will have a different length and because of that it's hard to answer this question.
About whether you can finish the game without killing a single person
Oh yes, very much so. The most important choices in the game, all the bosses and elite enemies - there is always some way to avoid a bloodshed. Sometimes violence and enemy encounter is unavoidable, but it's not like you are forced to tear your opponents apart, but also you can't avoid the combat entirely - however you are able to fight in such a way to neutralize your enemies without killing them and finish the game this way.
About lifepaths
Interviewer: So how much of an impact the choice of our character upbringing have on the story - is it just a window dressing and some additional dialogue options or does it also opens up an alternate paths?
Paweł: When you choose your lifepath, as a player you define who you are. As designers, we need to be aware of that throughout the entire experience. At the start of the game you will have a completely different quest, start your adventure in a different place and meet Jackie in a different circumstances.
At some point the story narrows down a bit, then depending on your backstory you will get an access to a quests, which you wouldn't get with different lifepath and that's the first difference. The second one is that you have a certain options during the quests, which are unique to your lifepath. I don't know who you were playing as...
I: Corpo.
Oh! When you talked to Meredith Stout, have you tried using your lifepath related dialogue options?
I: Yes, I noticed there was an additional option there.
And who did you met in the end of your quest?
I: I told the gang about the virus.
OK, so you decided to betray Meredith. This is when your lifepath becomes the most visible, when you interact with other Corpos your knowledge allows you to choose the options unique to your lifepath. That has it's own consequences later on. That's just one example of how the additional option in a single scene can open up another branching path for the entire quest.
I: So if I chose another lifepath, I wouldn't be able to make the quest play out this way?
That's right. You encountered people from the Corp, so your Corpo knowledge made a difference, but I can tell you that Nomad has an access to something that Corpo does not. As a Nomad, you would be able to obtain the convoy's signatures, since Nomads specialize in robbing those - since they themselves live in convoys, travelling with their cars and bikes. As a Nomad you know how to steal the convoy signatures and then you can use that information to trigger another path.
As a designers we are always looking for a ways to provide the player with roleplaying options. Those different possibilities don't give you a completely different ending, but by sticking to this particular lifepath, as a Nomad you will be dealing with people like you.
It's the same for the other lifepaths - they all have their own, custom epilogues. What's important, is that you can change your path. As a Street Kid or Corpo you can start working with Nomads, play through the game this way and end the game as a Nomad - but if you start the game as a Nomad and then end the game as a Nomad, you will receive an additional paths and parts of the story. It shows that there are many layers to that.
u svakom slučaju, sve do sada viđeno za cyberpunk miriše na spektakularnu igru, ali s dozom opreza u ovakvim situacijama..
- Tomahawk11
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Tabakmalac
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#32556 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
U odnosu na ostale FC igre, FC5 ima velikih promjena, kao što su samo od nekih:
- Nema tornjeva za "otkrivanje" mape
- Nema craftinga tj. ubiješ životinju pa od nje dobiješ upgrade tipa više loota itd. Sada su životinje samo za prodaju kože. Čak nema ni one animacije gdje reže kožu.
- Nema minimap u ćošku, sve se svodi na kompas na vrhu ekrana i ogromnoj mapi ala Skyrim.
- Moraš sa NPC-evima pričati (ala Skyrim, Witcher itd.) jer onda daju misije iliti ga questove, kako ko kaže. - Iskreno moj najveći problem igre jer onda se zadesi da lutam i ne znam šta treba tačno. Ima quest tracking ali mi djeluje loš odrađen.
Uglavnom velika promjena, te se nadam da neće isto biti za Far Cry 6 najavljeni, jer nešto ne vidim razlog da FC bude kao Skyrim sa ovim gore navedenim.
U suštini, igra nije toliko loša, a za €8 može proći.
- arnes_king
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DonieBrasco
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#32558 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Meni je Far Cry super serijal, za šesti dio su najavili da ce biti najveca mapa do sada, a vidjet cemo za sadrzaj - vjerovatno na isti kalup kao predhodne samo vise uz neke novitete.
- Ironman_88
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#32559 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Najigranije igrice za vrijeme lockdowna, znao sam da je Roblox vrlo popularan kod djece ali ne da je uzeo baš ovoliko maha.
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soha96
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#32560 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Sve gluplja od gluplje igre
- ferratilis
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#32561 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Jbg danas roditelji dosta vise kontrolisu djecu nego kad smo mi bili klinci, zato i igraju te debilane. Ja sam igrao CS, Half-Life, GTA, Quake 3, Postal i jos kamaru igara koje su 18+, niko nije ni obracao paznju. A i smijem se kladit da su Roblox i razni jutuberi daleko gori za razvoj djeteta od GTA 
- Ironman_88
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#32562 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
RE2 sam prešao sa 11 godinaferratilis wrote: ↑21/07/2020 13:49 Jbg danas roditelji dosta vise kontrolisu djecu nego kad smo mi bili klinci, zato i igraju te debilane. Ja sam igrao CS, Half-Life, GTA, Quake 3, Postal i jos kamaru igara koje su 18+, niko nije ni obracao paznju. A i smijem se kladit da su Roblox i razni jutuberi daleko gori za razvoj djeteta od GTA![]()
- Tomahawk11
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#32563 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Igrao se Super Mario, Nindža Kornjače, Street Fighter...
- aditon
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#32564 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Far Cry kao Far Cry, svaki dio je praktično isti uz neke minimalne promjene iz dijela u dio koje ne utiču na gameplay...svaki sam igrao a najdraži mi je treći dio koji sam dva puta prešao. Inače to je igra za relaksaciju, nema puno mozganja, svaku bazu/kamp sam gledao da odradim na drugačiji način u odnosu na prethodnu i tu leži čar zabave kod ovog serijala. Inače jedan od bitniji segmenata svake igre, meni, je grafika a tu Ubisoft nikad ne razočara.
A u vezi Robloxa, to djeca igraju..sestrična od skoro 11 godina mi je visila zadnjih 15 dana na kompu igrajući to...Ne shvatam da neko može igrati ove kockaste igre u 21 vijeku, kao minecraft ili roblox..gledao sam i gameplay..đaba, ne kontam
...Ja joj pokazao AC Odyssey, kaže ona meni "joj šta ti je to..koja glupost" hehe...u njenim godinama i ja sam kockaste igre igrao poput Duke Nukem 3D, Wolf, Doom itd ali tada nije bolje bilo 
A u vezi Robloxa, to djeca igraju..sestrična od skoro 11 godina mi je visila zadnjih 15 dana na kompu igrajući to...Ne shvatam da neko može igrati ove kockaste igre u 21 vijeku, kao minecraft ili roblox..gledao sam i gameplay..đaba, ne kontam
- ferratilis
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#32565 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Nemoj tako, te su neprevazidjene. I danas su navedene igre bolje od vecine trenutno dostupnih. Wolfenstein je mozda malo primitivan za danasnje standarde, ali Doom 1 i 2, Duke Nukem, Heretic/Hexen, Shadow Warrior i Blood su u samom vrhu. Pogotovo Blood.
- House
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#32566 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
PARADOX probio denuvo

- SmokingMan
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#32567 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
FC1 je masterpiece. Nijedan ga nakon toga nije nadmašio, moje neko subjektivno mišljenje, stvar ličnog doživljaja.
@House Ako je Denuvo "pao" to znači jedno?... Death stranding will be playable soon.
@House Ako je Denuvo "pao" to znači jedno?... Death stranding will be playable soon.
- House
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- aditon
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#32569 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Slažem se, prekucane sve, mada je Blood nešto kasnije izašao, mislim 1998 ili 1999..dalo bi se to provjeriti, SW također...hexen mislim da je već bila 1995...jbg historijat mi nikad nije bio jača strana, datumi i toferratilis wrote: ↑21/07/2020 15:28Nemoj tako, te su neprevazidjene. I danas su navedene igre bolje od vecine trenutno dostupnih. Wolfenstein je mozda malo primitivan za danasnje standarde, ali Doom 1 i 2, Duke Nukem, Heretic/Hexen, Shadow Warrior i Blood su u samom vrhu. Pogotovo Blood.
- aditon
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#32570 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
When in San Francisco...

da ne bude da je Ubisoft bezveze dijelio igru

da ne bude da je Ubisoft bezveze dijelio igru
- ferratilis
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#32571 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Tim Sweeney jucer ovo napisao na Twitteru, a danas ide vijest da Rocket League nece biti dostupan na Steamu za nove igrace.
- arnes_king
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#32572 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Ja tad bio dijete i igre poput RE, cak i tomb raider nikad nisam smio igrati, bilo me strah pa sam uvijek gledao starije dok igrajuIronman_88 wrote: ↑21/07/2020 13:54RE2 sam prešao sa 11 godinaferratilis wrote: ↑21/07/2020 13:49 Jbg danas roditelji dosta vise kontrolisu djecu nego kad smo mi bili klinci, zato i igraju te debilane. Ja sam igrao CS, Half-Life, GTA, Quake 3, Postal i jos kamaru igara koje su 18+, niko nije ni obracao paznju. A i smijem se kladit da su Roblox i razni jutuberi daleko gori za razvoj djeteta od GTA![]()
jeste da sam nakon toga morao spavati sa upaljenim svjetlom, ali to je druga stvar.
- arnes_king
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#32573 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Smijali ste se nama kad smo bili postari u svijetu gdje niko ne izlazi van zbog opasnosti, sad kako je ova situacija sa koronom i karantenom svi hoceTrafalgar Law wrote: ↑21/07/2020 16:36 FC1 je masterpiece. Nijedan ga nakon toga nije nadmašio, moje neko subjektivno mišljenje, stvar ličnog doživljaja.
@House Ako je Denuvo "pao" to znači jedno?... Death stranding will be playable soon.![]()
- Averus
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#32574 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Rocket League će postati Free2Play
https://www.rocketleague.com/news/rocke ... is-summer/
A na temu, o kvalitetu tih starih FPS naslova dovoljno govori da sam ih i ja igrao i volio, iako nikad nisam bio veliki obožavatelj FPS žanra
Blood, Soldier of Fortune i Wolfenstein su mi ucrtani u sjećanje dok sam živ
https://www.rocketleague.com/news/rocke ... is-summer/
A na temu, o kvalitetu tih starih FPS naslova dovoljno govori da sam ih i ja igrao i volio, iako nikad nisam bio veliki obožavatelj FPS žanra
Blood, Soldier of Fortune i Wolfenstein su mi ucrtani u sjećanje dok sam živ
- _coRey_
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#32575 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
koliko je insecure pokazuje njegovo motanje po r/fuckepicferratilis wrote: ↑21/07/2020 19:54 Tim Sweeney jucer ovo napisao na Twitteru, a danas ide vijest da Rocket League nece biti dostupan na Steamu za nove igrace.![]()
