#43151 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Posted: 17/01/2023 19:43
@Tito_i_Partija Grease spell IRL 
pauziram.



Tu se kali željezo.




The Callisto Protocol's publisher, Krafton, is pretty unhappy with how much the game is selling, but it might only have itself to blame. As reported by Yonhap, the game's sales expectations have been revised significantly downwards after it failed to meet the publisher's ridiculous expectations since its release last month. Krafton had expected The Callisto Protocol to sell 5 million copies this year, but now puts that figure at around 2 million, which it admits still "will not be easy."
In briefings during the game's development, Krafton talked up The Callisto Protocol as a "Quad A (AAAA), all day!" experience, which goes some way to explaining why the company poured 200 billion won ($161.6 million/£129.8 million) into the game over the course of three years. Despite the fact that The Callisto Protocol was the first game in a new series from a new studio, Krafton had high hopes for it, but those hopes have collided with reality since the game's release.
Although The Callisto Protocol carries a Dead Space pedigree—the game was helmed by Dead Space creator Glen Schofield—it was profoundly unlikely to sell 5 million copies even if it had received a warmer critical response than it did. The Dead Space games are well-loved and well-known (enough for EA to greenlight a full remake of the first game), but they weren't sales titans even in their own time. Expecting something that doesn't even wear the Dead Space name to massively outperform those games seems like the kind of shared delusion that's only possible in corporate boardrooms.
Kira završi na kolcu u svim varijantamaTito_i_Partija wrote: ↑18/01/2023 14:40Joj de ba opet podgrij onu Triss vs. Yen diskusiju, k'o da prošli put nije bilo dosta.![]()
Da je se kako moglo, ja bi završio sa Keirom, al' pokupi je Lambert, jeb'o oca svog.![]()