#21776 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)
Posted: 09/03/2017 17:07
Malo shitposting-a protiv Failtenda neće nikom naškodit. 
Boli nas mozak od tvojih postova, ohani maloMega Man X wrote:Malo shitposting-a protiv Failtenda neće nikom naškodit.
200 kmića puna verzijaHouse wrote:
Pise small number of dead pixels, znaci pixele koji ti i ne smetaju uopste tokom igranja, ne misle da pola ekrana ne radi. Samim tim se uradi reklamacija i dobijes novi uredjaj.Mega Man X wrote:
Nintendo in a nutshell. Njih ne zanimaju mrtvi pikseli.
Ako te ne zanima, što si napisao roman iznad?Averus wrote:koje NIKOGA NE ZANIMA
hvala ziv bioChmoljo wrote:Banned user for reason “kršenje pravila foruma”
» Mega Man X
mjesec
Since Unreal Tournament is being in part created by a community of volunteers, the game will be completely free when it is released. Epic Games stressed the point that it will be just free not free-to-play, meaning there will not be microtransactions or gameplay-affecting items. To pay for the game, it will eventually create a marketplace where developers, modders, artists, and players can buy and sell mods and content, or just give it away for free. Earnings from this marketplace will be split between the content creator and Epic.
When asked whether the decision to release the game for free was a reflection of a wider industry trend, Steve Polge told Edge: "It's certainly where we are placing our bets and it is our focus at Epic. We like the model because it's fundamentally generous. It allows us to succeed by doing the right thing for the community, and then the value naturally comes back. That's a lot more attractive to us than the old build, ship and pray model."
http://www.vg247.com/2017/03/09/mass-ef ... -settings/Mass Effect: Andromeda’s PC recommended specs are designed for 1080p/30fps on ‘High’ settings
The recommended specs, which ask for a Core i7-4790, 16GB of ram, and a GTX 1060, are actually designed for a 1080p resolution and 30 frames-per-second.

al zbog te ideje znas koliko su dugo u alfi ili betiferratilis wrote:Svidja mi se ova nova filozofija u poslovnom modelu EpicaSjecam se kad sam prvi put igrao UT2004, par dana mi je trebalo da istrazim sve tipove mapa i modova. Opcije su se mogle podesavat do najsitnijih detalja. Bethesda bi mogla nesto naucit iz ovog
Since Unreal Tournament is being in part created by a community of volunteers, the game will be completely free when it is released. Epic Games stressed the point that it will be just free not free-to-play, meaning there will not be microtransactions or gameplay-affecting items. To pay for the game, it will eventually create a marketplace where developers, modders, artists, and players can buy and sell mods and content, or just give it away for free. Earnings from this marketplace will be split between the content creator and Epic.
When asked whether the decision to release the game for free was a reflection of a wider industry trend, Steve Polge told Edge: "It's certainly where we are placing our bets and it is our focus at Epic. We like the model because it's fundamentally generous. It allows us to succeed by doing the right thing for the community, and then the value naturally comes back. That's a lot more attractive to us than the old build, ship and pray model."
Nije ni alpha niti beta, nego Pre-alpha.l33t wrote: al zbog te ideje znas koliko su dugo u alfi ili betimada zanimljivo sto je free i zadrzali su old skul stil.. igrao sam alfu bez tekstura isti osjecaj kao i stari UT
FasterThanLight wrote:pjesma..