Vaše voljene PC igre (piraterija će rezultirati banom!)

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Da li ste za posebnu temu o računarskim konfiguracijama za igre?

da
244
44%
ne
30
5%
od*ebi Chmoljo, naporan si
282
51%
 
Total votes: 556

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ferratilis
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#41926 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by ferratilis »

Tito_i_Partija wrote: 30/08/2022 19:54 Al' su naštancali ovih DLCova, ne znam više ni koji je koji. :-D

Jesi li preš'o main story?
Jesam, dovrsio sam save file koji sam imao od pocetka, ali sam spustio tezinu na normal jer su neke stvari bile neizbalansirane, odnosno moj build nije bio dovoljno dobar. Wrath je daleko, daleko tezi od Kingmakera. Zavrsio sam i jedan DLC, preostaju mi jos dva. Vec sam davno kupio season pass tako da imam sav content koji je dosad izasao. Cekam Enhanced Edition koji izlazi za mjesec, ustvari cekam da ispeglaju neke stvari i dodaju jos high level contenta na kraju (najslabiji dio igre, kao i u Kingmakeru), onda bi trebali dostici puni potencijal. A kazu da ce onda raditi na season pass 2, jos DLC-a.

By the way, typical Owlcat :D
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soha96
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#41927 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by soha96 »

Civ 5 je bolest.
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ferratilis
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#41928 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by ferratilis »

Gothic je toliko popularan u Poljskoj da imaju svoj festival posvecen igri. Da je Hitler imao Piranha Bytes, zauzimanje Poljske bi bilo daleko bezbolnije. :D

Da nije Gothica, Witcher nikad ne bi postojao u formi u kojoj postoji, prema tome hvala Nijemcima.
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Tito_i_Partija
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#41929 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Tito_i_Partija »

Fero, bojim se da imam loše vijesti za tebe. :(

https://www.reuters.com/markets/deals/t ... 022-08-31/
TOKYO, Aug 31 (Reuters) - Units of Tencent and Sony will take minority stakes in FromSoftware Inc, publisher in Japan of hit action role-playing title "Elden Ring", via a third-party allotment of new shares, FromSoftware parent Kadokawa Corp (9468.T) said on Wednesday.

Following the transaction, which will raise 36.4 billion yen ($263 million), units of Tencent Holdings Ltd (0700.HK) and Sony Group Corp (6758.T) will hold 16.25% and 14.09%, respectively, with publishing giant Kadokawa retaining 69.66%.
Ovi procenti možda ne djeluju veliki od oka, al' su dovoljni da Tencent i Sony sada imaju pravo na odluke vezane za poslovanje kompanije, što je ogromna stvar koja utiče na sve ostalo.
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ferratilis
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#41930 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by ferratilis »

Nista me vise ne cudi. Sve dok prave dobre igre koje izlaze na PC-u, igracu ih. Ako pocnu muljati sa ekskluzivama i mikrotransakcijama, zbogom drugovi, ko vas *ebe. FromSoft dobro zna da je vise od pola prodanih kopija Elden Ringa bilo na PC-u, glupi su ako su pustili da ih drugi vozaju k'o malu djecu.

Kad smo kod smecarskih kompanija, Colantonio je konacno progovorio o tome kako je Bethesda sabotirala Prey, jako zanimljiv intervju. Ne samo da su sabotirali Obsidian sa New Vegasom natjeravsi ih da zavrse projekat za godinu i znacajno smanje fokus zbog konzola, nego i Arkane, pa u neku ruku i developere originalnog Preya iz 2006 time sto su potpuno ignorirali njihov IP. Smece od izdavaca.
https://www.eurogamer.net/arkane-really ... -2017-prey
Arkane really didn't want to call Prey (2017) 'Prey'​
"It was never our intention to steal their IP and make it ours."

Raphaël Colantonio has revealed that nobody at Arkane Austin wanted Prey (2017) to be titled Prey, and how it felt "gross" to have release something under someone else's IP.

Colantonio, known as the founder of Arkane Studios, served as the game's director and writer. He announced his departure from the studio shortly after the game's release, citing burnout and a desire to spend time with his son.

The fact that the game was never envisioned to be a part of the Prey IP isn't new for fans of the game or Arkane. It was documented by NoClip last year, in which Colantonio and other leads on the game explained that Bethesda was insistent that Arkane's next project had to be called Prey. Colantonio described the decision as a "non-negotiable compromise".

In an interview released a couple of weeks before Noclip's documentary went live, Colantonio said that he was "a little bit resentful" and bummed that Bethesda had mandated the project be called Prey, but stated that he maintained a friendly relationship with Bethesda.

Now, in a new interview with The AIAS Game Maker's Notebook Podcast released earlier this week, Colantonio shared more about his own thoughts and the sentiments within the development team as they had to transform their original sci-fi space pitch into a part of the Prey IP.

"I think that I was a little at odds with some of the management [regarding] the decision of calling Prey [2017] 'Prey', that was very hurtful to me," Colantonio revealed. "I did not want to call this game Prey and I had to say I wanted to anyway in front of journalists," he continued. Colantonio said he hates lying and although it wasn't a "personal" lie, he still felt bad fronting to press that he had wanted to continue the Prey IP.

The decision wasn't unpopular with just Colantonio. "Not only me, but nobody in the team wanted to call this game Prey," he said. He stated he was grateful for the financial security of having a corporation behind him and his team, but was insulted when he was told the game had to be called Prey. "You go like, ‘I don’t think it should. I think it’s a mistake'."

Colantonio already knew that the idea it would help with marketing the game would not be true. "It's a sales mistake," he called it, "because it backfires from older [fans], [they] are not going to be happy. Then the [people] who did not like Prey, they're not even going to look for our game, [so] they're not going to find our game." He was right, as the sales for the game were "horrible".

He continued to describe his discomfort with the situation, stating that he wanted to apologise to the team behind the original Prey of 2006. "It was also a kick in the face to [them]," he stated. "I wanted to apologise to them many, many times. I didn't really have a chance because I don't really know those people. It was never our intention to steal their IP and make it ours. It's gross and that's not what I wanted to do."

Colantonio said at this point, he knew he had to leave because he had realised he was "not in control of [his] own boat" anymore. This was a direct contradiction to the "full artistic control", with no interference from higher up the chain, Arkane had been promised in their acquisition deal with Bethesda in 2010.

The corporate structure took its toll on Colantonio, but burnout wasn't the only reason why he decided to leave Arkane. He felt that his time with the company was at an end, having seen it from birth to winning GOTY awards. He wanted to start something new, but he didn't know what. At the time, he said he was "exhausted and frustrated", and wanted to take a break to travel, make music, and spend time with his son.

After parting with Arkane, he spent a couple of years consulting. He stated he didn't know if he wanted to make video games anymore, but couldn't go back into development yet as he was under a two year non-compete clause with Bethesda. He consulted for various different studios and leads, including Julien Roby who was previously an intern under Colantonio during development of Arx Fatalis.

"The itch was there again," Colantonio said, after speaking with Roby, "but this time I wanted it different." The two of them formed a new studio together, WolfEye Studios, and Colantonio set out his goals to Kusters. "I wanted to stay independent for real and make games that are cheaper... The more you have to make a game, the more budget you have, you never make great decisions. Everything has got so much pressure."
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ferratilis
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#41931 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by ferratilis »

Btw danas sam loadao stari save file za WotR, ovo je lik s kojim sam zavrsio igru. Fighter/Barbarian Trickster mythic path. Jako sam zadovoljan ovim buildom, iako nije optimiziran do kraja.
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Tito_i_Partija
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#41932 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Tito_i_Partija »

Ti k'o @Chmoljo, samo mač u ruke i udri. :lol:

Dobar članak o Prey. :thumbup:
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ferratilis
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#41933 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by ferratilis »

Tito_i_Partija wrote: 31/08/2022 22:48 Ti k'o @Chmoljo, samo mač u ruke i udri. :lol:
Dovoljno mi je sto imam tri kompanjona spellcastera o kojima moram vodit racuna: scroll savant, oracle, i stigmatized witch. :D
Doduse, u ovoj igri je svako spellcaster zbog mythic spellbooka. Npr. sa mojih 15 charisma imam prisput spellovima do 5. levela, neki buffovi su jako korisni. ;-)
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Chmoljo
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#41934 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Chmoljo »

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DonieBrasco
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#41936 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by DonieBrasco »

Ko ima prime gaming, AC Origin i Shadow of Mordor su besplatni za ovaj mjesec, ima jos nekih manje poznath igrica.
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MarlboroGold
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#41937 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by MarlboroGold »

Chmoljo wrote: 01/09/2022 08:13 Image
Ih baš jutros pređoh stari FFVII... jedno pedeseti put :mrgreen:

Jebo li ih onaj trophy za 99m gil

Sad je osmica na redu 8)
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Averus
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#41938 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Averus »

Ako ko ima prime, a ne treba mu AC Origins, neka me pripazi :roll:




@MarlboroGold Mislim da sam sedmicu prekucao jedno 50-100 puta, a osmicu 40-50. Bio opsjednut.
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MarlboroGold
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#41939 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by MarlboroGold »

Averus wrote: 03/09/2022 20:37 Ako ko ima prime, a ne treba mu AC Origins, neka me pripazi :roll:




@MarlboroGold Mislim da sam sedmicu prekucao jedno 50-100 puta, a osmicu 40-50. Bio opsjednut.
Welcome to the club :lol:

Mislim da sam osmicu više puta igrao od sedmice
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Averus
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#41940 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Averus »

Dok je bio Squaresoft, igre su bile mnogo kvalitetnije. Otkako je Swuare Enix, pada kvalitet opasno
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n+1
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#41942 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by n+1 »

Kad god CEO kaže "radimo 6-7 dana sedmično, a niko nas ne tjera", bježi glavom bez obzira.
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Tito_i_Partija
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#41943 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Tito_i_Partija »

Ovo mora da je neka trola. Nemoguće da je tip toliki hajvan da stvarno misli da bi ljudi radije živili na poslu, a ne k'o normalan svijet sa familijom kod kuće. :-)
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n+1
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#41944 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by n+1 »

Ne vjerujem da je trola, pun je IT ovakvih psihopata.
NecuVise
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#41945 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by NecuVise »

Averus wrote: 03/09/2022 20:37 Ako ko ima prime, a ne treba mu AC Origins, neka me pripazi :roll:
Imam ja. Je li se može podijeliti kod?

ferratilis wrote: 03/09/2022 23:41 To ljudino :thumbup:
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To ljudino što izrabljuješ ljude po 12-15 sati na dana 6-7 dana u sedmici :?
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ferratilis
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#41946 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by ferratilis »

Cuj, zao mi je developera koliko i tebi, ali Callisto se od pocetka cini kao solidan projekat i ovo samo znaci da mozemo ocekivati vrhunski horor. Nek se prekovremenim radom bave njihove institucije, mene zanima finalni proizvod. A ovaj covjek nije razocarao s Dead Spaceom.

Uostalom, nemoj da se lazemo, svi znamo u kakvim uslovima Kinezi sastavljaju konzole, racunare, pametne telefone i ostalo sto kupujemo, a ne znam da je bilo tko mrdnuo guzicom da bilo sto od toga promijeni.
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Quaresma
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#41947 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Quaresma »

Igrao Control pola sata. Kakav je ono mindfuck od Remedya? Ne znam sam da li da nastavim igrati ili da odustanem :lol: :-?
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Riddle
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#41948 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Riddle »

Joj ja se kanim dugo da to igram, ali nikako da instaliram.
NecuVise
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#41949 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by NecuVise »

ferratilis wrote: 04/09/2022 20:47 Cuj, zao mi je developera koliko i tebi, ali Callisto se od pocetka cini kao solidan projekat i ovo samo znaci da mozemo ocekivati vrhunski horor. Nek se prekovremenim radom bave njihove institucije, mene zanima finalni proizvod. A ovaj covjek nije razocarao s Dead Spaceom.

Uostalom, nemoj da se lazemo, svi znamo u kakvim uslovima Kinezi sastavljaju konzole, racunare, pametne telefone i ostalo sto kupujemo, a ne znam da je bilo tko mrdnuo guzicom da bilo sto od toga promijeni.
A solidan projekat ne može biti bez 70 sati radne sedmice? Neka se bave institucije time ali ne moramo mi pljeskati tome. Nije vrijedno toga a pogotovo ne za nešto tako nebitno kao što su video igre.
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Tito_i_Partija
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#41950 Re: Vaše voljene PC igre (piraterija će rezultirati banom!)

Post by Tito_i_Partija »

ferratilis wrote: 04/09/2022 20:47 Cuj, zao mi je developera koliko i tebi, ali Callisto se od pocetka cini kao solidan projekat i ovo samo znaci da mozemo ocekivati vrhunski horor. Nek se prekovremenim radom bave njihove institucije, mene zanima finalni proizvod. A ovaj covjek nije razocarao s Dead Spaceom.
Burnout izazvan konstantno prekovremenim radom nema nikakve korelacije sa dobrim produktom. Pitaj raju iz CDPR-a, Bioware-a, i ostalih developera.
Uostalom, nemoj da se lazemo, svi znamo u kakvim uslovima Kinezi sastavljaju konzole, racunare, pametne telefone i ostalo sto kupujemo, a ne znam da je bilo tko mrdnuo guzicom da bilo sto od toga promijeni.
Za razliku od kineskog modernog robovlasništva (koji ionako svakodnevno dobija kritike i osude), ovo je nešto što se može i treba promjenit'. Otkako je se podigla svijest u vezi developer crunch time-a, dokazano je da od takvih katastrofalnih radnih uvjeta profitiraju jedino publisheri, a žrtvuje se kvalitet igre. Tome treba stati u kraj.
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