Naravno, najbolje je kad sam otkrivas kako igrati RPG, a i veca je satisfakcija. Zato ja ne igram Path of the Damned tezinu, nego hard. PotD daje protivnicima neke nenormalne buffove pa moras stavljati teski oklop na sve likove, min maxati, citati online kao i sta. Znaci nije vise RPG, nego pratis neciji recept. Zato se ja drzim hard tezine.
A u Pathfinderu ne bi smio nista iznad normal, cak i normal zna biti brutalno iskustvo
Najbolja stvar kod PoE je sto su odradili nevjerovatan posao sa patchevima i pretvorili osrednji RPG u nesto posebno, svaki encounter je refiniran do perfekcije, da bude raznovrsno i da osjecaj progresije bude dobar.
Svidja mi kako su je opisali na RPG Codexu kad je izasla finalna verzija (a najvise su je pljuvali prije ekspanzija i patcheva):
Pillars of Eternity: The White March is a rare phenomenon because it sorts through the past with clarity of vision, doing away with quaint mechanics and obsolete system design while holding onto what always worked, what was never broken to begin with.
The core game fumbled somewhat, trying to juggle the ambitions of tomorrow and yesterday and thus delivering a mediocre compromise. The writing of the main game cannot be saved, yet still shines bright in this nook and that cranny. What was added after release went back to the basics, removed the burdensome focus on the player character and focused on just delivering a damned good story. The gameplay has been iterated to perfection with the patience of tenacious custodians in the form of game designers and playtesters.
The game in its current state is, above all, mechanically elegant. Where nearly all other Kickstarted games were mismanaged, promised too much and delivered too little, Pillars of Eternity: The White March was gifted with the oversight of a restrained and professional project lead, a devoted team and an almost conscientious pledge to deliver on nearly all of its promises.
Actually playing Pillars of Eternity: The White March reminds me why I still own a PC. Nothing less.
Nema se sta vise reci.